![]() This particular DLC pack was meant to address a major criticism of the original release, the fact that it had no endgame. Sure, there are some new items and vehicles (many of which are good fun) and the graphical and gameplay tweaks are all worthwhile, but this is still the same old game that I played (and loved) to death when it originally came out.īreaking down - I was never a fan of Breakdown, and, unfortunately, nothing has changed there. All players will also benefit from a raft of general improvements: new weapons and items, new vehicles and so on and so forth.ĭeja-vu - Much as I do enjoy it, there isn’t enough new content in YOSE for me to really feel like the game has changed. The final incentive for returning players is a unique hero character who comes with a rather excellent set of skills and a particularly nice weapon. If you were a fan of the original game, you may also be pleased to know that there is a system in place for transferring save games from the Xbox 360, and it does exactly what it says on the tin. Firstly, returning players pay only $20 for the whole package, which is excellent value already, but even better for those who didn’t buy the DLC packs on the Xbox 360. $30 gets newcomers the game plus both DLC packs, which is excellent bang for your buck, but perhaps of more interest is the attention that has been lavished upon returning players. ![]() Something for everyone - Skeptical as I am of studios remaking games that are barely a year or two old, I’m pleased to report that YOSE has clearly been designed to accommodate both new and returning players equally. Our early release version still has the occasional bug (thankfully not game-breaking), but the draw distance is much improved, and the overall aesthetic appeal has moved up immeasurably. YOSE almost completely eliminates these problems. Glad rags - In developing the original State of Decay as an Xbox Live Arcade game, Undead Labs created one of the most surprising games that Microsoft’s last-gen digital platform ever received, but Undead’s ambition came at the price of a terrible draw distance and numerous bugs. Lifeline on the other hand, is a return to form, offering a shorter, more concentrated take on the original with a focus on what the game does best. Breakdown aimed to address the lack of endgame in the original, but feels more like an endurance mode that should have been part of the debut offer. The original campaign tells a tight and varied 10 to 15-hour story about a crew of survivors as they explore the pretty vast map of Turnbull County completing missions, gathering resources and engaging in slightly too-frequent optional diversions. YOSE features the original game plus both of its DLC packs Breakdown and Lifeline, which amounts to a serious amount of gaming time. Greatest hits - Undoubtedly the best thing about YOSE is the sheer volume of high-quality, zombie-bashing fun assembled in one place. State of Decay: Year One Survival Edition ( YOSE) exists between the two extremes of remakes, with a tempting value proposition aimed at both new and returning players, yet it delivers almost nothing new or revolutionary. They come in all shapes and sizes, ranging from somewhat rushed, cynical cash-cows, to incredibly rewarding nuts-and-bolts reduxes like Oddworld: New ‘n Tasty.Īs a big fan of the original State of Decay, you can imagine how intrigued I was to see how this particular remake panned out. A copy was provided by Undead Labs for review purposes.Īnyone who reads XBLA Fans’ reviews regularly will know that many of the games we cover are remakes, remasters and re-releases. It is scheduled for release on April 28 and will cost $30 for new players or $20 for those owners of State of Decay on Xbox 360. State of Decay: Year One Survival Edition review (Xbox One) State of Decay: Year One Survival Edition was developed by Undead Labs and published by Microsoft Studios.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |